In 1992, Servan Keondjian and Doug Rabson started a company named RenderMorphics, which developed a 3D graphics API named Reality Lab, which was used in medical imaging and CAD software. Direct3D 12.0 – Windows 10 low-level rendering API, Shader Model 5.1 and 6.0, GPGPU.Direct3D 11.2 – Windows 8.1 Tiled resources, GPGPU.Direct3D 11.1 – Windows 8 (partially supported on Windows 7 SP1 also) Stereoscopic 3D Rendering, GPGPU.Direct3D 11.0 – Windows Vista SP2/ Windows 7 Shader Model 5.0, Tessellation, Multithreaded rendering, Compute shaders, implemented by hardware and software running Direct3D 9/10/10.1, GPGPU.Direct3D 10.1 – Windows Vista SP1/Windows 7 Shader Model 4.1, Windows Graphics Foundation 2.1, DXVA 2.1, GPGPU.Direct3D 10.0 – Windows Vista/Windows 7 Shader Model 4.0, Windows Graphics Foundation 2.0, DXVA 2.0, GPGPU.Direct3D 9.0L – Windows Vista only Direct3D 9.0c, Shader Model 3.0, Windows Graphics Foundation 1.0, DXVA 1.0, GPGPU.
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